Anime Defenders Script May 2026
running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.MOUSEBUTTONDOWN: bullets.append(Bullet(defender_pos[0] + defender_size / 2, defender_pos[1]))
# Colors WHITE = (255, 255, 255) RED = (255, 0, 0) Anime Defenders Script
def main(): global defender_pos, enemies, bullets running = True while running: for event in pygame
def draw_text(text, font_size, color, x, y): font = pygame.font.SysFont('Arial', font_size) img = font.render(text, True, color) screen.blit(img, (x, y)) defender_pos[1])) # Colors WHITE = (255
class Bullet: def __init__(self, x, y): self.pos = [x, y]
# Bullet properties bullet_size = 10 bullets = [] bullet_speed = 5